It goes down when they get holidays or expensive perks, and up in varying amounts when you lean on them in events. Stress is a core system in fact, as anything your staff do wears them down, limiting what you can achieve in any month. Drafting them last minute stresses them out too, more than if you'd called them to begin with but never used them. My PR star, corrupt and avaricious, nonetheless knows her value and demands a raise for it, while another will suggest you'll owe them one down the line. There's a cost to this though, which varies between characters.
It also sells the setting, as you can easily imagine the hurried phone calls and angry taxi rides and Malcolm Tucker's prancing running about. It's a good way to mitigate that common problem in games where you're not given enough information to judge what to commit to until you're ambushed by a surprise twist, or one of your people lets you down. Once an event starts, you can often draft in an extra person for more relevant expertise.
SHADOW PRESIDENT GAME FREE
But when it came to creating a diversion in public, the best he could come up with was "present a free remote lecture on data analysis nearby", while the lawyer, excellent at matters of procedure and paperwork, suggested threatening a load of homeless people with a lawsuit. Much like Hidden Agenda, you have to rely on your staff to offer proposals, so my hacker guy was instrumental in finding a missing person from scooped data. Each staff-based event asks you to choose one or more staff to bring along, and they'll suggest possible solutions that suit their expertise and personality. It keeps the story and your thoughts moving, always focused on that single, very tangible goal.Įach month you're faced with a number of events, and must address them through dialogue choices for most of the plot-central ones, and by ordering your personal staff to carry out the tasks you think will help.
SHADOW PRESIDENT GAME FULL
This isn't as useful as a full save function, but it's adequate for keeping the fear of screwing your run up with one misclick or poor decision. Especially once it tells you, a little too far in, that you can replay a month at any time. The plot has enough levity to keep you from agonising over decisions. It’s refreshing to see a work about American politicians that doesn’t treat them with reverence, but as unremarkable figures in an innately corrupt system much like the sadly never-followed Shape Of America. This is not a game to be taken entirely at face value. It’s refreshing to see a work about American politicians that doesn’t treat them with reverence, but as unremarkable figures in an innately corrupt system Suffice to say that the dialogue options afterwards include dismissing the whole thing as delusional, and confessing to your wife that the plot of the play is a true story, retroactively giving your character a scandalous past that you can attempt to cover up by, among other possibilities, having your IT guy blow up the playwright with a drone. The cutscene that plays for this was such a bewildering delight that I'm tempted to recommend the game just so you can experience it for yourself. If you still weren't sure how serious the game was, it's not long before you're invited to a musical by an old acquaintance. You are a massive crook, even by presidential standards, and it doesn't matter what you promise or achieve or leave behind for everyone else to deal with, as long as you get that amendment. What seems like a flaw is then revealed as subtext when your wife pulls you aside and confirms your true motivations: to secure immunity from prosecution by passing an amendment to the Constitution at any cost. Your first act is a victory speech that you build sentence by sentence from a handful of slightly branching options, none of which you have any context for. The first interesting thing about This Is The President is that your goal isn't to get re-elected or to run the country well.